To
celebrate The Protomen’s release of their new music video for Light Up The Night, I marathoned both Acts of the saga, which inspired me to stat these guys. I used AD&D but they
should be easy enough to convert to B/X or LL. I kinda suck at AD&D so you
might need to tweak these guys.
Wily’s Robots
Robot
|
The Sniper
|
Robot Master
|
|
Climate/Terrain
|
The City
|
The City
|
The City
|
Frequency
|
Common
|
Unique
|
Very Rare; see text
|
Organization
|
Solitary or patrol
|
Solitary
|
Solitary or squadron; see text
|
Activity Cycle
|
Any
|
Night
|
Any
|
Diet
|
Electricity
|
Electricity
|
Electricity
|
Intelligence
|
Average
|
Above Average
|
Average to Exceptional; see text
|
Treasure
|
Nil
|
Special; see text
|
Special; see text
|
Alignment
|
Neutral (Evil)
|
Neutral (Evil)
|
Lawful (Evil)
|
No. Appearing
|
1 or 2d4
|
1
|
1; see text
|
Armor Class
|
6
|
5
|
0
|
Movement
|
12
|
14
|
12
|
Hit Dice
|
2+2
|
3+3
|
8+8
|
THAC0
|
18
|
17
|
12
|
No. of Attacks
|
1
|
2
|
Varies; see text
|
Damage/Attack
|
1d6
|
Punch 1d6 & Knife 2d4
|
Varies; see text
|
Special Attacks
|
Nil
|
Gun 3d6 damage
|
Varies; see text
|
Special Defenses
|
Immune to mental effects
|
Immune to mental effects
|
Immune to mental effects; see text
|
Magic Resistance
|
Nil
|
10%
|
20%
|
Size
|
M (5½’)
|
M (6’)
|
M (5½’-7’)
|
Morale
|
Fearless
|
Fearless
|
Fearless
|
“WE
HAVE CONTROL - WE KEEP YOU SAFE – WE ARE YOUR HOPE”
---Robots,
Will of One
Mass-produced
by Dr. Albert Wily based on the designs of Dr. Thomas Light, robots are
ubiquitous throughout The City. The Robots perform all the labor necessary to
keep The City running; the Human populace never has to work, for their metal
helpers do it for them. The Robots also enforce the laws of Dr. Wily, violently
and without mercy. The City is a mockery of utopia, where the fear of
uncertainty overpowers the fear of the machines. The Human populace seems
incapable of and unwilling to overthrow their oppressor and his metal servants.
Robots
and Robot Masters are immune to poison, disease, hallucinatory (but not
illusion), emotional, telepathic, charm, and domination effects, as well as
both positive and negative energy. Typical Robots can function for 48 hours of
continuous use or 1 week in power-saving of mode. Robot Masters have advanced
power supplies that allow them to function for 1 week of continuous use or 1
year in power-saving mode.
Average
Robots don’t use weapons, preferring to beat enemies to death with their bare
fists. Solitary Robots may be found anywhere in The City; Wily often like to
place one in a busy bar or concert where it will try to act inconspicuous, at
least until it sees or hears something Wily doesn’t like.
The Sniper
The
firstborn of the Robots, created by Light and modified by Wily, The Sniper was
Wily’s lethal enforcer against those who still stirred dissent after beatings
from the common Robots. The Sniper was equipped with a removable helmet that
featured a HUD-based threat scanner and an alert system which pinpointed any disturbances
reported by Robots. It was armed with a reinforced carbon military-grade knife
(2d4 damage; wt 1 lb.) and a high-caliber revolver (6 shots; 3d6 damage; wt 3
lb.; -4 to hit if the character isn’t proficient with firearms), although it preferred
to use its fist and knife rather than its gun.
Robot Master
The
Robot Masters are Wily’s lieutenants, unique and independent robots equipped
with experimental and very powerful weaponry. Robot Masters are almost never
encountered: One conducting routine procedures will be encountered alone; one
dispatched to investigate or suppress disturbances will be accompanied by 3d10
Robots. Robots will obey Robot Masters without question, if their orders are
obviously suicidal. Some of the Robot Masters are noted below; there are many,
many more that exist.
Cutman
|
|
Intelligence
|
Above Average
|
No. of Attacks
|
1
|
Damage/Attack
|
1d6
|
Special Attacks
|
Rolling cutter
|
Special Defenses
|
Nil
|
Size
|
M (5½’)
|
This
Robot Master has a gray jumpsuit on. His forearms, shins, and head are covered
in red armor. His eyes are bulbous crystals lit by white light. On his head or
forearm (50/50 chance) there are a pair of mechanical shears attached. In melee
these shears act as a sword of sharpness but
Cutman can also throw them like a boomerang at no penalty; if thrown, they
return to him at the start of the round unless somehow prevented by obstacles.
If any other character tries to use the Rolling Cutter, a natural result of 1
or 2 means that the character has hit himself and has a 50% chance of
dismembering himself.
Fireman
|
|
Intelligence
|
Average
|
No. of Attacks
|
1
|
Damage/Attack
|
1d6 + 1 point of fire damage
|
Special Attacks
|
Fire attacks
|
Special Defenses
|
Immunity to fire damage
|
Size
|
M (6’)
|
This Robot
Master is clad in metallic silver clothes with silver and red armor. His head
looks like a knight’s helm, with glowing red triangles for eye and a crest made
of fire. Flame wafts from the palms of claw-like hands. Once every 1d3 rounds
Fireman may shoot out a gout of flame from his hands that functions as a
burning hands spell cast by an 8th-level wizard. Every 3d4 rounds he
may launch flame from his head-crest, replicating the effect of a fireball spell as cast by an 8th-level
wizard. His equipment can only be used by characters whose bodies generate
intense heat, which excludes most PCs.
Gutsman
|
|
Intelligence
|
Average
|
No. of Attacks
|
2
|
Damage/Attack
|
2d6
|
Special Attacks
|
Earthquake; hurling rocks for 2d10 damage
|
Special Defenses
|
Nil
|
Size
|
M (7’)
|
This hulking
Robot Master is the size of a small Ogre. His limbs are red, his body black, and
his face silver with a yellow helmet. His eyes are two glowing blue rectangles.
He is covered in caution stripes. Gutsman can lift and throw rocks or other
materials as large as himself is with ease. He can also use his gauntlets to
channel seismic energy, duplicating the effects of an earthquake spell as cast by a 10-level priest, although he won’t
use this attack unless commanded by Wily or in obvious danger of death. Gutsman’s
gauntlets are too unwieldy for anyone with less than 18 Str and 16 Con to use.
No comments:
Post a Comment